Saturday, April 10, 2010
Tuesday, March 30, 2010
Friday, March 26, 2010
Resistance is Futile
Completely resist an enemy's attack that deals fire, force, poison, thunder, cold, lightning, radiant, necrotic, psychic, or acid damage.
Thursday, March 25, 2010
Big Spender
Spend over 2,000 gold on a non-equipment purchase. [Heroic]
Spend over 20,000 gold on a non-equipment purchase. [Paragon]
Spend over 500,000 gold on a non-equipment purchase. [Epic]
Spend over 20,000 gold on a non-equipment purchase. [Paragon]
Spend over 500,000 gold on a non-equipment purchase. [Epic]
Skills To Pay The Bills
Get a result of 30 on a skill check. [Heroic]
Get a result of 40 on a skill check. [Paragon]
Get a result of 50 on a skill check. [Epic]
Get a result of 40 on a skill check. [Paragon]
Get a result of 50 on a skill check. [Epic]
Long Way Down
Fall at least 100 feet and survive. [Heroic]
Fall at least 200 feet and survive. [Paragon]
Fall at least 300 feet and survive. [Epic]
Fall at least 200 feet and survive. [Paragon]
Fall at least 300 feet and survive. [Epic]
Suicide Bomber
Use a damaging area power when you are in the targeted area and a valid target to be hit by the attack.
Mountain Dewds [20]
Have at least 3 players at the table wearing pop boxes on their heads at the same time.
Master Defender
Prevent over 25 damage to allies in a single encounter. [Heroic]
Prevent over 50 damage to allies in a single encounter. [Paragon]
Prevent over 75 (or 100?) damage to allies in a single encounter. [Epic]
Prevent over 50 damage to allies in a single encounter. [Paragon]
Prevent over 75 (or 100?) damage to allies in a single encounter. [Epic]
I Meant To Do That
Perform an area attack that includes at least 2 friendly targets where you miss every friendly target but hit every enemy target.
I'm a Cop, You Idiot
Turn a member of the Last Laugh over to the Cauldron city guard for imprisonment.
Ain't Got Time To Bleed
Start a turn with hit points less than your healing surge amount while taking ongoing damage and with your second wind available, and end your turn without using your second wind.
Get Off My Plane
Push, Pull or Slide an enemy off a ledge, cliff, etc., where it dies from fall damage.
Epic Fail
Critically fumble an attack, which results in either you or an ally being reduced to negative hit points.
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